Feb 05, 2007, 12:30 PM // 12:30
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#1
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Frost Gate Guardian
Join Date: Nov 2005
Profession: A/Me
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The return of the SHOVE sin.
Well well, I was testing some stuff due to the new overhelming Burst prison whine recently, and I found something funny:
A/W
Dagger mastery: 15
Shadow arts: 9
Critical strike: 9 (Well, just for weakness, but you can take 8)
Tactics: 9
Shove
Burst of agression/Flurry
Falling Spider
Death blossom
Golden fox strike
Wild strike
Feigned neutrality
Rez signet/whatever
Well, the order is Shove, Burst (activate burst before shove hitted), Falling spider, Death blossom, Golden fox strike, Wild strike, AND another Death Blossom. It kills as fast as the Burst prison, without Shadow step and snare, BUT with a nice knockdown to start the chain. I find it very nice (due to the 2s death blossom recharge) that it kills as fast even WITHOUT deep wound lol...
Enjoy...
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Feb 05, 2007, 03:49 PM // 15:49
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#2
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quickly tested it, nice find ^^
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Feb 06, 2007, 07:13 PM // 19:13
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#3
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Ascalonian Squire
Join Date: Aug 2006
Guild: AoM
Profession: E/
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Eh... I prefer shadow stepping
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Feb 06, 2007, 10:09 PM // 22:09
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#4
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
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how do you stay alive...
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Feb 06, 2007, 10:43 PM // 22:43
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#5
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Feigned neutrality is the "keep alive" skill.
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Feb 07, 2007, 12:49 AM // 00:49
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#6
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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Decent build, but the attack chain takes a full ~2 seconds longer to complete counting from the first skill activation compared to the SP Burst sin. SP Burst kills in ~4 seconds, this build takes a solid ~5.5-6. As mentioned it also lacks a snare. Having tried both back to back, I have to say the SP Burst sin is just more powerful atm.
Good: Can use attack skills without waiting for recharge on lead skill (Shove), has stance removal (kinda, wild strike can be blocked), has a KD
Bad: Chain can't be completed without a) zealous daggers or b) getting lucky with critical hits or c) using a +5E set, no teleports, long chain = plenty of time for disruption, no deep wound
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Feb 07, 2007, 11:24 PM // 23:24
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#7
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
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well the shadow prison has the same "keep alive" skill but you teleport in so you arent beat on while getting to the target but both builds still have low defense.
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Feb 07, 2007, 11:28 PM // 23:28
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#8
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Jungle Guide
Join Date: Dec 2006
Location: UK
Profession: W/
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Yes but [skill]Hex Breaker[/skill] > SP sin
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Feb 08, 2007, 03:44 PM // 15:44
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#9
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Quote:
Originally Posted by icedwhitemocha
Decent build, but the attack chain takes a full ~2 seconds longer to complete counting from the first skill activation compared to the SP Burst sin. SP Burst kills in ~4 seconds, this build takes a solid ~5.5-6. As mentioned it also lacks a snare. Having tried both back to back, I have to say the SP Burst sin is just more powerful atm.
Good: Can use attack skills without waiting for recharge on lead skill (Shove), has stance removal (kinda, wild strike can be blocked), has a KD
Bad: Chain can't be completed without a) zealous daggers or b) getting lucky with critical hits or c) using a +5E set, no teleports, long chain = plenty of time for disruption, no deep wound
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Looks semi-snazzy in PvE terms (where Deep Wound isn't necessary, and neither is teleporting necessarily)... what with the double death-blossom. Perhaps AB too to some extent....
*Shrugs*
Funnily enough though... Shove is a good alternative to Horns of the Ox for Falling Spider triggering... especially since it doesn't require the enemy to be alone. [I never understood why anyone bothered with Horns of the Ox until I realised that most Assassins were PvPers... which explains everything quite nicely.]
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Feb 08, 2007, 04:37 PM // 16:37
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#10
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Interesting build, pretty fun to mess around with
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Feb 14, 2007, 01:18 AM // 01:18
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#11
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
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good besides the defence. You have to run in which stated before without no shadow step its basically saying
>>>>SPIKING THIS TARGET<<<<<
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Feb 14, 2007, 02:01 AM // 02:01
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#12
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Frost Gate Guardian
Join Date: Nov 2005
Profession: A/Me
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Well well I guess assassins nowadays can't live without Shadow prison, heeh.
Anyway, I m done with that build for long now, because of this:
A/Me
Dagger mastery 15 (11+1+3)
Critical strike 9 (8+1)
Shadow arts 9 (8+1)
Deadly arts 9 (8+1)
Domination 4
Siphon Speed
Black lotus
Death blossom
Impale
Moebius Strike
Hex breaker
Feigned neutrality
Rez
This build is kinda fun and saved my *** countless times against mesmer, necro, shadow prison, etc. This is my favorite Sin build until now, heeh. It's basically the core of a classic moebius blossom build, with hex breaker. When well played, it's more powerful and more versatile than SP build. Even without Shadow Step.
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Feb 14, 2007, 07:33 AM // 07:33
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#13
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Academy Page
Join Date: May 2006
Location: The Promised Land
Profession: A/D
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Actually, I refuse to go and get Shadow Prison with my assassin. Not only because I despise Elona, but because I grew out of "Kaaaay, I'll `maybe` kill someone once every 20 seconds" ages and ages ago... Also, cookies upset my moralit-- ehh, stomach...
I won't go without a shadow step of some sort though, in and often out too.
Your second build is certainly functional. I can't strongly criticise it except to say that your snare has an awfully short range, so your approach will still be advertising your target. Also, I *personally* feel that the lack of a shadow step weakens an Assassin everywhere outside of AB (depending on the circumstances) and PvE (where I often only use one to retreat).
~Mitsuki Hiyono~
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Feb 14, 2007, 11:33 AM // 11:33
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#14
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Quote:
Originally Posted by Spirit_Axery
Your second build is certainly functional. I can't strongly criticise it except to say that your snare has an awfully short range, so your approach will still be advertising your target. Also, I *personally* feel that the lack of a shadow step weakens an Assassin everywhere outside of AB (depending on the circumstances) and PvE (where I often only use one to retreat).
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Funny... I figured a Shadow-Step is much of the time a waste of a good skill slot everywhere......
..... except PvP....
...... but who really cares about that anyway? ^_^
[Note for clarity's sake: I am mocking your insistance on only mentioning PvE as an afterthought... as though it does not form the majority of everything in Guild Wars... which oddly enough it does.]
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Feb 14, 2007, 11:51 AM // 11:51
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#15
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Academy Page
Join Date: May 2006
Location: The Promised Land
Profession: A/D
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Pfft, I've finished the two campaigns that I can stomach numerous times. I'll start talking about PvE again when it forms more than 5% of my GW day.
~Mitsuki Hiyono~
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Feb 14, 2007, 11:57 AM // 11:57
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#16
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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In that case, I'll only be giving PvP any consideration whatsoever if I ever (however briefly) get over the monumental boredom it brings me whenever I consider trying it.
I'm far happier spending my time around Cantha.... and occasionally toying with the poorly designed enemies in Tyria.... or the bugs in Elona...
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Feb 14, 2007, 05:48 PM // 17:48
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#17
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by SotiCoto
In that case, I'll only be giving PvP any consideration whatsoever if I ever (however briefly) get over the monumental boredom it brings me whenever I consider trying it.
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Seriously man, in EVERY single comment you make in any thread, you always go on about how much you hate PvP and how much it sucks. Fair enough that's your opinion, but enough already, we get the picture.
You cannot really talk about an Assassin without considering how well the build will do in PvP as the Assassin is a proffesion which excels in that aspect. NowI'm not saying that 'Sins are bad in PvE, I love to play them there as well, but PvP is their strongpoint as I'm sure everyone will agree.
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Feb 14, 2007, 06:07 PM // 18:07
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#18
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Lion's Arch Merchant
Join Date: Jun 2005
Location: currently Texas =[
Guild: Court Of The Fallen [CotF]
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Quote:
Originally Posted by SotiCoto
[Note for clarity's sake: I am mocking your insistance on only mentioning PvE as an afterthought... as though it does not form the majority of everything in Guild Wars... which oddly enough it does.]
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People who only do PvE take themselves way too seriously.
ZZZOMG I love farming for hours and hours for awesome gold items that do the exact same thing as the collector's items!!!
OMG I love PvE in this game because there are no l33t or godly items LOLZZZZ
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Feb 14, 2007, 07:24 PM // 19:24
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#19
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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Quote:
Originally Posted by Tan Blademaster
Seriously man, in EVERY single comment you make in any thread, you always go on about how much you hate PvP and how much it sucks. Fair enough that's your opinion, but enough already, we get the picture.
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I wouldn't even have mentioned it if there weren't elitist PvP arseholes everywhere I went, spending their whole time insulting PvE. Someone has to stand up for our side of it, and it might as well be me.
Quote:
You cannot really talk about an Assassin without considering how well the build will do in PvP as the Assassin is a proffesion which excels in that aspect. NowI'm not saying that 'Sins are bad in PvE, I love to play them there as well, but PvP is their strongpoint as I'm sure everyone will agree.
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I can and I do. I have no interest in PvP.... and that should be enough of it for me. When PvPers leave me alone, I leave them alone. But when every single PvE Assassin recommendation is insulted by the PvP crowd who come in suggesting stuff like Shadow Prison and similar such things ... things which are effectively worthless in PvE .... Its just... unacceptable.
Irrespective of how good an Assassin is in PvP, not everyone likes PvP and not everyone who plays one is going to be PvPing with it (often enough we can't stand it)... and you're just going to be sending them down the wrong build if you're throwing PvP builds at them that they're going to try and use in a PvE environment.... basically implying that if they're not PvPing as an Assassin that they're wasting their time.
Nothing personal here. Nothing against you in particular... but when bitten, I tend to bite back.
Quote:
Originally Posted by OneArmedScissor
People who only do PvE take themselves way too seriously.
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Pot. Kettle. Black.
Like it takes that much thought to play a glorified game of tag.
Last edited by SotiCoto; Feb 14, 2007 at 07:27 PM // 19:27..
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Feb 15, 2007, 01:40 AM // 01:40
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#20
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Frost Gate Guardian
Join Date: Nov 2005
Profession: A/Me
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To Spirit Axery: The second build is not only fonctional, it's a damn good pressure build when you're used to it. Siphon speed, despite the short range, is one of the best PVP snare in game for the cost and the recharge, and can be used not only for attacking, but to help team... But with Shadow prison, sure you don't have to think that much before attacking...
Well well, all this PVP vs PVE stuff is quite off topic, huh?
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